Minecraft Movie Breaks Records with $301 Million Opening Weekend

**»Minecraft: The Movie»** has *exceeded* all analyst predictions within just three days of its premiere. Initially, projections estimated the film would earn around $70 to $80 million upon release. However, following *remarkably successful preview results*, this estimate was raised to a maximum of $150 million. Ultimately, by the end of the weekend, the film grossed $157 million in the U.S. and $301 million globally, surpassing initial expectations by four times.

As a result, **»Minecraft: The Movie»** achieved the largest debut for a video game adaptation in cinematic history, earning nearly double the amount of the former record holder, **»The Super Mario Bros. Movie,»** which made $146.4 million during the same timeframe. Notably, the **»Mario»** adaptation had a slight advantage, being released on a Wednesday, yet it only managed to accumulate $204 million by the end of its first week.

Clearly, **»Minecraft: The Movie»** has already recouped its costs and is generating significant profits for its creators. To recall, the film’s production budget was $150 million, not including marketing and distribution expenses. It’s no surprise that the creators are already *considering a sequel*. In a recent interview with GamesRadar+, director **Jared Hess** responded to a question about making another **Minecraft** film:

**Jared Hess**

In addition to its substantial financial success, the film has also received excellent ratings from audiences—while critics only gave it a 49% «freshness» score on **Rotten Tomatoes**, regular viewers were much more generous, awarding it an impressive 87%.